Midnight Club II is a racing video game developed and published by Rockstar San Diego (formerly Angel Studios). It is the first sequel to Midnight Club: Street Racing, published for the PlayStation 2, Xbox and Microsoft Windows. Players can race through cities based on Los Angeles, Paris, and Tokyo. The game also features an online multiplayer component. It is the second game in Midnight Club franchise, followed by Midnight Club 3: DUB Edition. Races consist of a series of checkpoints, represented by columns of
light. In most races, the order in which the checkpoints must be cleared
is prescribed. In this case, a transparent, glowing arrow points to the
next checkpoint. In a few other races, the checkpoints may be cleared
in any order. In that case, the arrow spins randomly without pointing in
any particular direction.
It is up to the player which route to take from one checkpoint to the next. There are no artificial barriers in the game's open-world environment that force the player to stay on a specific course. Any area that is drivable or jumpable in the free-roaming cruise mode between races may be used to get to the next checkpoint.
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