Resident Evil 6, known as Biohazard 6 (バイオハザード6?) in Japan, is an action-adventure third-person shooter video game and the ninth main installment in the Resident Evil series, developed and published by Capcom. Capcom defines the game's genre as "dramatic horror", however there is disagreement among reviewers whether this installment belongs in the survival horror genre. It was released for the PlayStation 3 and Xbox 360 on October 2, 2012 and for Microsoft Windows on March 22, 2013.
Resident Evil 6 allows players to select between four scenarios with connected storylines, each with their own intentionally different design. Each scenario follows one of four main protagonists - Leon S. Kennedy, Chris Redfield, Jake Muller and Ada Wong. The player characters from each scenario will have their own partners which are controlled by either the computer AI or another human player via local or online multiplayer. When playing in single player, the player can allow another player to join in online at any time and inventories are now kept separate from each other. The game also features the Mercenaries mode, where players fight hordes of enemies, and the Agent Hunt mode which allows players to take control of random enemies in other people's games.
Players can pick up items quickly and change weapons in real time. Players are also able to move while aiming their firearms. A new feature comes in the form of tablets, in which players can recover health at the push of a button. More tablets can be produced by locating herbs. By finding various herbs and saving them before converting, more tablets can be obtained from them. If one player runs out of health, that player will have a short time to try and defend him/herself while his partner attempts to revive them. If either player is killed, gameplay resumes at the last checkpoint. The game has several primary enemies, including zombies and the newly introduced J'avo. Unlike zombies, J'avo are able to interact with each other to plan an attack, use weapons, and heal themselves. Certain enemies drop skill points when killed, which can be picked up and spent on upgrades such as increased weapon effectiveness or specific ammunition drops. Players can equip three of these upgrades which apply to all the campaigns. There are set piece events that require different approaches, such as shooting at zombies, prying through a door, and attempting to locate keys in a vehicle.
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